We’re looking for a rendering engineer who turns a scene into a mood — the light, the weather, the atmosphere that makes a world feel like a place.
You’ll own the look of our games at the technical level — lighting, post-processing, weather and the rendering systems that give a scene its feeling. You’ll work closely with art to land a distinct visual identity that still runs fast.
In a small studio you’ll have real authorship over the pipeline and a direct say in the visual direction.